Monday, February 7, 2011

LARP

LARP yesterday with Chris was fun. The first mission that we did was this urgent thing with with bandits. At this point and beyond, I was officially a Storm Mage, and I used those abilities quite a bit. At one point, there was a baddie chasing after this other player, and I threw my Ice Ball at him, which flew forward and landed perfectly on his chest. He stopped. I left, know that as soon as he was no longer frozen, he would be wounded by one of our guys. We cleared out the bandits really easily. Then we fought another wave. They managed to kill our only life mage, so we left for a temporary strategic retreat. After that, it was dealing with a group of Death knights and ghosts. In that one, I almost got killed by this ghost troll. As in, halfway through third killing blow, then a guy runs up and attacks the ghost troll, forcing it to leave. I then got healed and kept on going. Of course, the next mission was another group of bandits, and that time, I got death rayed by a necromancer, so I ended up having to draw from the death bag. I drew no stones, so I was fine. Then we did more geb bandits. The first round, we owned all of them. The second round, we fought against their strongest men. They all had maxed out equipment, and were all second teir. It was a hard fight, and with the wild creature that was lie, near immortal, we almost beat them, but in the end we lost. All of the people with the most valuable equipment lost everything, and everyone lost all money that they hadn't banked. In an overwhelming vote, we voted to go and try to get our equipment back, but everyone who died was going to have to be a baddie. There were a lot of baddies. I was a teir two veteran, which means that I had unbreachability, or, in other words, immunity to AV0 on any place covered up with armor. I had full plate, which meant that I would only be damaged by regular attacks in the stomach. I had a helmet, which meant that I couldn't be knocked out, and I had a medium shield, to protect my stomach. In my other hand, I had a katana. The level of win that was occurring was pretty epic. In the end, I think all but like two of the goodies ended up dieing.

Now, as to the thing that happened to me with Kate and the whole permanently charmed thing, If I vote for something and can see her, and she's not voting for it, I have to quickly put my hand down. The opposite is true if I'm not voting for something, but she is. Also, if she PD's, so do I. After the nasty long mission, Stone, Kate, and I all drew from the death bag, and we each got two stones. We all got divine intervention, but not from Hel, who is a goddess that we had been worshipping for a while, or, at least, stone and I have. Hel's divine interventions make you more undead, these seem to be making us less. Stone and I are no longer permanently charmed by Kate, but if she PD's, we feel as though we will PD too. She also feels as though she will PD if she ever uses her charm ability and then dies. Also, we feel as though if we ever make a sacrifice to Hel again, we will die. I asked Chris if, since I am a Storm Mage, I could identify the god who gave us the divine intervention. He said we feel as though the god was neutral, and connected to the universe.

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